Sunday 20 October 2013

3

Now I have to consider the models in more detail.
The position of the items may not need particular planning - in the same way someone would leave a paintbrush on top of a shelf in a random alignment. I may put a paintbrush and hammer etc. among some basic (opposed to fancy, simple functional items that would not be particularly wanted) items across the rooms. The random arrangement of a somewhat messy nature should be ideal.


Just like in the shot of the panning camera of the rooms in the previous post, items of use include these. Working cloth to line some surfaces might make the scene more realistic also.




Minus the 3D effect, this scene would very well represent a final lounge/kitchen scene. Lighting accounted for (roof). Basic items such as chair, table, stove and bench.


My plan of kitchen layout.


This is the aesthetic of the movie, wooden chairs of a basic toy-like look. Slightly out of place brick walls. Bump mapping could aid in making a similar effect. Elegant overall orange tint. Pillars.

A good example of the potential aesthetic is the difference in these hammers:



The second animated one is more in line with Fantastic Mr. Fox. Toy-like. Exaggerated main features. Lack of fine detail. Looks more like a toy-model. This is how I would intend my objects to look. The fact that it would be easier to model too is a bonus.


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